LOADING CARTRIDGE: THE_PURR_PARADOX.EXE
Mood: System Overload (Cute Variation).
> WELCOME TO ZORK: DISABILITY EDITION (v 2.4) > Copyright (c) The Universe Is A Glitch. > All rights reserved. No visual drivers installed. Audio/Haptic Engine set to MAXIMUM.
> BRIEFING
You are ROBERT. You are a white Level 30 Mage of the Written Word with a constitution score of "Fragile" and a charisma score of "Weaponized Adorableness."
Your QUEST is to survive Saturday Morning without dissolving into a puddle of emotional goo.
> LOOK
You are in THE KITCHEN.
The air pressure is heavy and humid, implying a high-temperature event.
The atmosphere is saturated with the scent of YEAST, MELTED BUTTER, and dangerously expensive COCOA POWDER.
To the NORTH is the HALLWAY.
To the SOUTH is the OVEN (Source of Heat).
Occupying the center of the room is THE BAKER.
> EXAMINE THE BAKER
THE BAKER is a Boss-Level dark-skinned NPC named Kevin.
Kevin only has one ear and is a White Hat Hacker. He is massive. His gravitational pull is a tracter Beam for hugs.
He smells like Chocolate Chips, server coolant, and rising dough.
He is currently humming a low-frequency bass note that is vibrating your ribcage from three feet away.
> TALK TO THE BAKER
You say, "It smells like diabetes and heaven in here."
The Baker turns. You hear the heavy, rhythmic thud-thud of his boots on the tile.
Kevin says (in a voice like warm Tea), "Sit down, cutie. You hoverin' and you make me nervous when you hover."
> SIT
You sit at the island counter.
The surface is cool marble.
Your knees bump against the cabinet.
> LISTEN
You hear the aggressive whirrrrrrrr of a KitchenAid mixer. It sounds like a jet engine trying to knead bread.
Suddenly, a new sound emerges from the HALLWAY.
It is a high-pitched, frantic mew-mew-mew-SCREAM-mew.
It sounds like a siren made of fur.
> IDENTIFY SOUND
It is THE ASSET.
Kevin adopted THE ASSET three days ago.
THE ASSET is a blind cat.
THE ASSET has no eyes, much like you have no functioning optic nerves.
THE ASSET is currently navigating the hallway by screaming at the walls to see if they scream back.
> WAIT
Time passes.
The screaming gets closer.
Scrabble-scrabble-thump.
The Asset has collided with your leg.
> EXAMINE THE ASSET
It is small.
It is sharp.
It is vibrating at a frequency that suggests its internal motor is working overtime.
It is climbing your jeans.
> INVENTORY
You are carrying:
- A heart full of overwhelming affection.
- Zero defenses against small, fuzzy things.
- A distinct lack of pants thick enough to stop claws.
> PICK UP CAT
You reach down. You encounter fur that feels like static electricity given physical form.
You lift the cat.
It smells like dust bunnies and Kevin’s expensive laundry detergent.
You place the cat on your lap.
> KEVIN ACTIONS
The mixer stops.
The silence is sudden and heavy.
Kevin says, "Oh, so he finna be your buddy now instead of my buddy?"
> DETECT SARCASM
Sarcasm detected. Purity level: 98%.
Jealousy detected. Adorableness level: Critical.
Kevin continues, "I fed him. I bought him the little bed with the memory foam. I gave him his favorite toy. And he screams at me. But you? You just sit there looking cute and he climbs you like a tree."
> TAUNT KEVIN
You say, "It’s a disability solidarity thing, Kevin. You wouldn't understand. We communicate via the shared frequency of running into doorframes."
> PET CAT
You run your hand down the cat’s spine.
The cat arches into your hand.
The cat emits a sound: PRRRRRT-chirp.
The vibration travels through your thighs and grounds you to the chair.
> KEVIN APPROACHES
The air pressure shifts. An intense, warm shadow falls over you.
You feel Kevin’s massive hand cover your entire cheek. His palm is rough, warm, and smells like flour. He is sweet.
He leans down. His beard brushes your ear.
He whispers, "You stole my cat, Robert. I’m going to have to steal him back. Or I’ll just keep you both."
> SWOON
You cannot SWOON. You are currently immobilised by a cat.
> EXAMINE CAT BEHAVIOR
The cat is kneading your thigh with the intensity of a union worker trying to meet a quota.
The cat is also screaming again. MROW? MROW!
It is loud. It is demanding. It is absolutely unconcerned with being "polite."
> ANALYZE PHILOSOPHICAL IMPLICATIONS
[SYSTEM PAUSE FOR REFLECTION]
Let’s pause the game for a second.
This cat—Kevin named him 'Echo,' because Kevin is a nerd—is a menace. He is loud. He bumps into the table legs with a hollow thud, shakes his head, and keeps moving. He cries out constantly to locate us, to locate the food, to locate the vibe.
And I love him with a violence that scares me.
But here is the thing about Echo: If he were a human, the world would tell him to hush.
Society, built by the sighted and the able-bodied, operates on a harsh, cruel algorithm: Compliance + Silence = Value.
We are taught that to be a "good" disabled person, you must be low-maintenance. You must be the text adventure that runs quietly in the background, not the one that crashes the system. We are taught to memorize the room so we don't bump into the furniture, because bumping into the furniture makes the sighted people uncomfortable. It reminds them that the room wasn't built for us.
Echo doesn't care. Echo bumps into the chair leg and immediately yells at the chair leg for being in his way. He navigates by impact. He asserts his presence through collision.
And I can't get enough of both of them.
His dependence isn't a bug. It's a feature.
Independence is a scam sold to us to keep us buying individual subscriptions to survival. Interdependence—the messy, loud, claw-filled reliance on other living things—is the only way any of us survive the dungeon.
[RESUME GAME]
> KISS KEVIN
You tilt your head back.
You cannot reach Kevin’s face. He is too tall. This is a design flaw in the simulation.
> COMMAND KEVIN
You say, "Come here."
Kevin chuckles. The sound rumbles in his chest, vibrating against your shoulder.
"You demanding today, huh? Must be the cat’s influence."
> KEVIN COMPLIES
Kevin descends.
His lips press against your forehead first. A lingering, warm seal of approval.
Then he kisses your mouth.
It tastes like Mint chocolate candy and patience.
It is a slow kiss. An intense transfer of safety.
> RECEIVE ITEM
Kevin pulls back.
"Open up," he says.
He presses something into your hand.
It is warm. It has a rough, craggy texture.
It is a cookie. But not just a cookie.
It is a Dark Chocolate Chunk Cookie fresh from the oven.
> EAT COOKIE
You take a bite.
Sensory Input:
-
Texture: Holy yum! A Religious experience! The edges are crisp and shatter against your teeth. The center is a molten, gooey surrender.
-
Taste: The bitterness of the dark chocolate fights the sharp sting of the Macadanian Nuts, and the sugar bridges the gap. It tastes like a hug feels.
> FEED CAT
You break off a tiny, non-chocolate crumb of the plain dough edge.
You offer it to Echo.
Echo sniffs it.
Echo bites your finger.
> OUCH
You take 1 HP of damage.
You gain 500 XP in "Love."
> LISTEN
Echo settles back down. The purr revs up again like a tiny engine.
Kevin leans against the counter, chewing another Dark Chocolate candy, humming softly because he knows you like his humming.
The mixer is silent.
The oven ticks as it cools.
> STATUS REPORT
You are blind.
The cat is blind.
The baker is scarred.
The system is broken.
> SCORE
Your score is: PERFECT.
> SAVE GAME
Game saved.
(Though really, you don't need to save. This memory? The smell of chocolate, the weight of the cat, the heat of the man? This is written to the hard drive of your bones. You couldn't delete it if you tried.)
> QUIT? Y/N?
N.
If you enjoyed this text adventure game, you might enjoy Beta Test BY Annabeth Albert with the audiobook also narrated by Sean Crisden
Follow future posts
You can follow the main RSS feed, learn how to follow the podcast or join my street team, or follow via email with the form below.
Subscribe by email.
While the form is being updated and repaired, follow me via email on this page.